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Aid Another: GASPing for Air

Everyone has been in a situation wherein they are still in combat but are feeling hopeless. Maybe the enemies are immune. Maybe you can’t reach or see them. But assuming you have actions, there are oftentimes options other than Delaying until the end of the round or Full-Round Defense!

Just remember GASP: Gear, Aid, Skills and Prepare.

>GEAR: Remember your items, especially consumables you and your team have looted! Consumable loot is meant to be consumed. Preparing to use gear is critical. Even if its just pulling out a weapon so you provoke or a smoke-pellet in case the battle turns and you gotta tactically retreat.

>AID your allies. Aid Another can be used for attack rolls or to boost AC.… Read the rest

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Build of the Week: Snakes & Foxes

If you’ve ever had the displeasure of mentioning any mechanics on this page to me in person, I should apologize right now for likely gushing about the character I have that uses this build. It was my first Pathfinder character, a sort of dedication to my then favorite hardcover book. I’ve posted the build elsewhere online, usually recieving the same criticisms you read on most Rogue/Monk multiclass builds: That the loss of base attack bonus and the inconsistency of sneak attack make the build inferior to your standard Thug-Enforcer. And maybe you have a point, but after playing this character and seeing the limited combat options available to a Thug-Enforcer, I would argue that this build is just far more… stylish.… Read the rest

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Need a Technomancer

Due to unforeseen technical difficulties, there will be no blog post this week…but I am interested in seeing what section of the Martial Arts Handbook you want to see next. Go ahead and post here or hit me up on Discord; I’m currently vascilating between the new Shifter Archetype, Finishing Moves or the new Disarm goodies.

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Build of the Week: Oozemorph

By now you’ve probably been made aware of the quirky archetype from Ultimate Wilderness: The Oozemorph. The class doesn’t just let you turn into an ooze, it makes your base form an ooze! Well, kind of. And while it has so many backdraws with so few features that most people were quick to dismiss it, I’m here to make the case that Oozemorph is not a crappy base class: It’s a quirky and fun prestige class. Maybe by the end you too will succumb to the lure of the Gooclaw!

A̶r̶c̶h̶e̶t̶y̶p̶e̶ Prestige Class Analysis: Only 6 Levels

Prerequisites: The Oozemorph Prestige class is a peculiar one. It have no prerequisites and only four levels. You do have to give up the ability to use most magic items most of the day, but its flavor is such a homerun that it’s hard to complain.… Read the rest

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Handy Haversack: Spooky Holiday Edition

Happy Halloween everyone! The Holidays can mean something different for each of us, but for me they mean one thing: cheap Tabletop Gaming Supplies! I’m going to highlight some scary deals you can pick up this year, and ask what your favorite halloween props are for Pathfinder Society!

Pumpkins and Gourds!
For obvious reasons, our favorite gourds all go on sale the day after halloween. They can make great props, and if you bring some markers your players can have a fun time “carving” their own pumpkins in character, especially in a halloween themed scenario like Reaping What We Sow. They also work great as atmospheric tools for creating that “harvest festival” feel. They can even make a fun interactive puzzle…or thematically cool treasure chest you can fill with item cards!… Read the rest

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Build of the Week: Hunting for Crits…Together!

Do you enjoy fishing for crits? Have you always wanted an excuse to use a panda mini? Or maybe you just enjoy the idea of effectively using teamwork feats in tandem with more attacks of opportunity than your GM can shake a stick at…

The “Crit-Fishing Hunter” is nothing new, but it’s a fun build that I’ve been experimenting with for a while. It can be a little too flashy for many players, but a new spell from Blood of the Ancients has the potential to make it work in tandem with the rest of the party, rather than making them feel like their role when you finally crit is merely watching as you and your panda blend an enemy into a fine red mist.… Read the rest

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Build of the Week: The Lion Blade

 Build of the Week: The Lion Blade

The Spy. The Assassin. Agent of the Crown.

Today i’m going to show off one of my favorite Prestige Classes, the Lion Blade. The first iteration of the class itself predates the Pathfinder RPG, published in the 3.5e book “Taldors, Echoes of Glory”. An apt title, given the class itself is an echo of a bygone relic: multiclass prestige classes. Oh, sure, we still have the Mystic Theurge and Eldritch Knight, but while every other base class in Pathfinder got all new features like School and Bloodline Powers, the prestige classes continued to only advance casting or base attack bonus.

The Lion Blade had similiar problems. As a rogue, it cut your base attack bonus and sneak attack progression to hard to be an effective striker, but gave mediocre bonuses to your skills.… Read the rest

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Handy Haversack: Pathfinder Playtest Secret Rolls Chart

After spending a week trying to create a fun Naga Aspirant, I decided this week would be better spent releasing a new category of post: The Handy Haversack of Game Accessories!

In Pathfinder Playtest there is a new mechanic called “Secret Rolls”. With the advent of critical failures on skill checks, certain skills should now be rolled by the GM so the PCs aren’t sure whether or not they completely fumbled. This is especially true of the new Knowledge skills, which can give PCs false information if they roll a critical failure. But with everyone able to attempt these skills, investigative scenarios can quickly become bogged down as the GM sits behind the screen rolling dice for himself. But after running Raiders on Shrieking Peak multiple times at Gencon, I came up with a trick to help speed it up (without just letting the PCs roll themselves and ruin the chance for a false information critical miss).… Read the rest

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Build of the Week: White Fluffy Tail

There are so many ways to read a new sourcebook. Maybe you are looking for just the right feat for that explosive fire-mage you levelled-up last week? Or are you trying to find that perfect swashbuckler archetype for your aasimar? It’s natural that new material means new discoveries. But I’m going to argue today that the most exciting part about new content isn’t what you can discover in the new book, but rather what you can rediscover in older material.

There are plenty of really cool character options that just don’t work as well as we’d like. It’s always fun to try the archetype regardless, especially in a format lLike thisike Pathfinder Society where the scenarios aren’t (usually) designed to crush the party.… Read the rest

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