I’m so happy to be in on the ground floor of Second Edition. I’ll admit, it was cool finding overlooked feats from old books back in First Edition, given I was stuck with 3.5 until 2013. But being able to watch and even document a system’s evolution is a blessing as both a Gamemaster and Designer. Last week I got a hold of Lost Omens Character Guide! But in lieu of a traditional review, I’ve decided to instead look at everything the book gives us as “sanctioned” tools for third party developers and designers.
Now this is not necessarily an all-inclusive list of innovations, given every new rules option in a book is theoretically a “first”. I’m sure there are things you feel should be included that didn’t excite me, not to mention things I could have just missed.… Read the rest